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《東印度公司》玩家須知的10個(gè)技巧策略

時(shí)間:2009-08-29 18:22:08
  • 來(lái)源:keithzheng
  • 作者:newtype2001
  • 編輯:ChunTian
0

外國(guó)網(wǎng)站原文如下:

TOP 10 TIPS for Playing East India Company

1.  Iron Wares are a more valuable export item than their profit margin might imply. Although you won’t get rich by trading them, they are an essential component for upgrading most port buildings, so keep a supply of them in the Warehouses of the ports you control. After all, if you wind up squeezed for cash or need to make room in that port’s Warehouse, you can always sell them instantly at the Trading Post.

2.  As your fleet’s crews level up their navigation experience, the view range of their fleet increases as well. You can further improve a fleet’s view range by choosing the Eagle Eyes skill for a fleet commander who levels up.

3.  When importing Main Trade Items (MTI) that you don’t plan to sell right away, balance your fleets’ cargo between MTIs and high-profit generic trade items. This helps ensure that you’ll still be able to cover the cost of the voyage by having something to sell when you return to your Home Port, since you won’t be turning an immediate profit by storing MTIs in your Warehouse.

4.  Your fleet sails at the speed of its lowest ship, so don’t handicap faster ships by pairing them with slower ones in the same fleet. A Schooner’s greatest asset is its high speed, but if you put it in a fleet with the much slower Galleon, you’ll have taken away the Schooner’s biggest advantage.

5.  After a battle is resolved, you sometimes have the option of seizing one or more ships from the defeated fleet. However, if you already have five ships in your fleet, you cannot add any captured ships to your fleet. You might want to limit your warship fleets to four ships if you want to be able to take command of the remaining ships in fleets that you defeat.

6.  Take good care of your ships, especially the larger and more expensive ones. Not only does replacing them cost a small fortune, it also takes a long time. Losing a 90-Gun Ship-of-the-Line, for instance, means that you’ll be without its replacement for 15 months. Never skimp on repair costs, and never sail a damaged fleet unless you have no other option.

7.  You will always take an up-front financial hit when you assemble a fleet from scratch. Constructing a fleet of  three Brigs, for example, costs a total of 150,000£ and takes 15 months from start to finish. During that time, those ships are not earning you any money, so your other fleets need to make up that financial shortfall. You can set sail with only one or two ships from that fleet before they’re all ready, but you’ll still have to pay commander and crew salaries.

8.  Want to improve your profit margins without building more fleets? Upgrade the Trading Posts of ports that you control and trade with frequently (being mindful of the increased upkeep costs that come with the improvements), and assign trading skills like Organizer, Haggler, and Salesman to your fleet commanders when they level up.

9.  Automatic trading routes (ATR) can be a huge time-saver, but they can also wreck your finances if you don’t keep a generous cash cushion in your Treasury to cover the purchases of export items and Main Trade Items. A good rule of thumb is to have 200,000£ on hand at all times per ATR.

10.  If you find your profits dropping after setting up a number of Automatic Trading Routes (ATR), it’s probably because their timing is off, and those fleets are short of cash when it’s time for them to sell their export items and purchase Main Trade Items, which causes them to purchase cheaper and less profitable generic trade items. If this happens, cancel the ATRs and manually micro-manage your trading until you’ve rebuilt your cash cushion.

中文翻譯:

排名前十的技巧來(lái)玩的東印度公司

1。有一個(gè)更有價(jià)值的鐵器出口項(xiàng)目比他們的利潤(rùn)可能暗示。雖然你不會(huì)致富,交易,他們是最重要的建筑,所以大部分港口升級(jí)保持供給他們?cè)趥}(cāng)庫(kù)的端口的控制。畢竟,如果你結(jié)束壓縮為現(xiàn)金或需要使房間在港口的倉(cāng)庫(kù),你總是可以出售他們的貿(mào)易。

2。作為你的艦隊(duì)的隊(duì)員的經(jīng)驗(yàn)水平導(dǎo)航,增加他們的艦隊(duì)。你可以進(jìn)一步提高整個(gè)艦隊(duì)的觀點(diǎn)的范圍之內(nèi)為鷹眼技能水平上艦隊(duì)司令?lèi)?ài)好藝術(shù)的確是的人的確是的。

3。當(dāng)引入主要貿(mào)易項(xiàng)目(MTI):你不打算賣(mài)掉,平衡你的艦隊(duì)的貨物和high-profit通用的貿(mào)易MTIs之間。這有助于確保你仍然能抵消成本的航行時(shí)被賣(mài)東西你回到你的家,因?yàn)槟悴粫?huì)港口將立即被儲(chǔ)存在你MTIs利潤(rùn)的倉(cāng)庫(kù)。

4。你的艦隊(duì)帆的船的最低,所以不要妨礙他們更快的配對(duì)慢的相同的艦隊(duì)。一個(gè)帆船的最大的資產(chǎn)是它的高速度,但是,如果你把它放在一個(gè)艦隊(duì)的速度較慢的帆船,你會(huì)帶走了帆船的最大優(yōu)勢(shì)。

5。一場(chǎng)是解決的時(shí)候,有時(shí)你可以選擇一個(gè)或更多的船只從失敗的艦隊(duì)。然而,如果你已經(jīng)有五個(gè)船只在你的艦隊(duì),你不能添加任何捕獲到你的艦隊(duì)船只。你可能想要限制你對(duì)4艘船艦艦隊(duì),如果你想要能夠把剩下的船只在艦隊(duì),你失敗了。

6。照顧好你的船,尤其更大更貴的。不但更換他們花了一筆小錢(qián),它還需要很長(zhǎng)時(shí)間。失去一個(gè)90-Gun Ship-of-the-Line,舉例來(lái)說(shuō),意味著你將沒(méi)有更換為15個(gè)月。從不吝惜維修成本,而且從來(lái)沒(méi)有帆,除非你有一個(gè)損壞的船隊(duì)沒(méi)有其他的選擇。

7。你總會(huì)帶一件從上到下的打擊,當(dāng)你招聚艦隊(duì)從零開(kāi)始。建設(shè)一支艦隊(duì)的三 Brigs為例,共15萬(wàn)英鎊的費(fèi)用和花費(fèi)15個(gè)月從開(kāi)始到結(jié)束。在那段時(shí)間里,這些船不是賺你的錢(qián),所以你需要彌補(bǔ)其它車(chē)隊(duì),財(cái)政缺口。你可以起航只有一個(gè)或兩個(gè)船只從那艦隊(duì)之前,他們都準(zhǔn)備好了,但是你還是要付指揮官和工作人員的薪水。

8。想提高你的利潤(rùn)而修建更多的艦隊(duì)么?提升的端口交易點(diǎn)和貿(mào)易和經(jīng)常由你操控的(顧全保養(yǎng)成本的增加,來(lái)改善),并指定交易技能,如組織者,您對(duì)你的艦隊(duì)指揮官的推銷(xiāo)員,當(dāng)他們升級(jí)。

9。自動(dòng)貿(mào)易路線(ATR)可以是一個(gè)巨大的time-saver,但他們也可以毀掉你的資金,如果你不保持一個(gè)慷慨的現(xiàn)金墊在您的財(cái)政涵蓋采購(gòu)出口項(xiàng)目和主要的貿(mào)易項(xiàng)目。好的方法是一直有20萬(wàn)英鎊的每時(shí)每刻都在每ATR的手。

10。如果你發(fā)現(xiàn)你的利潤(rùn)下降后,建立了貿(mào)易路線的自動(dòng)(ATR),它可能是由于他們的時(shí)機(jī),和那些艦隊(duì)缺現(xiàn)金時(shí),它的時(shí)候,他們出售他們的出口項(xiàng)目,主要貿(mào)易項(xiàng)目采購(gòu),使他們購(gòu)買(mǎi)廉價(jià)物品交易,一般,利潤(rùn)更少。如果這種情況發(fā)生,取消 ATRs和手動(dòng)進(jìn)行微觀管理您的交易,直到你已經(jīng)建造你的現(xiàn)金墊。

3DM《東印度公司》游戲?qū)n}頁(yè):http://csa-plus.cn/games/580-1.htm

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  • 類(lèi)型:策略游戲
  • 發(fā)行: Paradox Interactive
  • 發(fā)售:2009-07-31
  • 開(kāi)發(fā):Nitro Games
  • 語(yǔ)言:英文
  • 平臺(tái):PC
  • 標(biāo)簽:歷史

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